Security droids are able to hack bulkhead controls, causing them to open for a short time. If a rival station manager owns an adjacent segment, the player can take it over through force. These segments are initially isolated by bulkheads, which can be opened for a fee if the segment is vacant. In addition, when caught, the agents will resist and shoot it out with your security forces, causing nearby aliens to panic and flee, disrupting the station's normal operation.Įach space station is subdivided into a number of segments into which the player may expand. In either case, the agent will attempt to plant a bomb somewhere on the station and may also attempt to murder other aliens on board. These agents can be disguised as a normal alien or appear as a shady human character sneaking around the station. In addition to normal visitors, the station can also receive enemy agents. Unhappy employees may also quit and leave the station depending on their loyalty rating. Visitors can also be forced off the station at the player's discretion, and criminals will be automatically escorted out by security bots if there is no available brig to hold them in. Otherwise, they will remain on the station until they run out of money or become unhappy. Visitors may be hired by the player to remain on the station and attend to its facilities. Some rooms take care of basic necessities such as food, sanitation, and health care, while others provide entertainment or love. Plants can also be transplanted into pots and used as decoration elsewhere on the station.Īs with most business simulation games, the player builds facilities and hires workers to operate them. The player can use the biodeck to grow and harvest plants that produce material goods. These parameters can be adjusted locally, such that a single biodeck segment can contain many different environments. The player can adjust the environmental parameters of the deck, including terrain height, water level, moisture, and temperature. The biodeck, which is similar to an artificial biosphere, has a terrestrial floor and a transparent dome. This is where aliens go to spend most of their money, provided that there are shops to spend it in, and it is also important for maintaining happiness. The pleasure deck is mainly for recreation and is the economic centre of the station. It is also where visitors and trade ships enter or exit the station. The engineering deck is the "main" deck where most of the station's facilities are built. StarTopia is dedicated to the memory of Douglas Adams, author of The Hitchhiker's Guide, who died during the game's production.Ī screenshot of the Recreational Deck with buildings such as a Disco, Motels, Bars, Holodome and ShopsĮach station contains three decks, or levels, though some of the early missions only make use of one or two decks. StarTopia draws inspiration from and makes frequent references to mainstream science fiction, such as Star Trek, 2001: A Space Odyssey (the player's assistant computer VAL, is a parody of Space Odyssey's HAL), Red Dwarf, and The Hitchhiker's Guide to the Galaxy. The actual goal for the player varies from one scenario to the next in some scenarios, the player is expected to meet an economic goal, while in other scenarios the player is required to perform a specific task such as converting a certain number of aliens, or taking over the entire station by force. Each type of alien is suited to a particular kind of task, and individual aliens have a set of statistics that determine their value as an employee. The rooms provide basic necessities as well as recreation, encouraging visitors to remain on the station and continue spending money. Instead, it is the player's job to construct rooms and hire aliens to staff them. The player has no direct control over the aliens that wander about the station. It is hinted that these space stations are essentially the last few space-based environments available to the denizens of StarTopia, as most of them had been destroyed during the war. The game is set after an apocalyptic galactic war, and many of the stations are in a state of considerable disrepair. The player is tasked with developing a series of space stations according to the wishes of various employers.
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